
Flesh giant + darkglare might still need a nerf, but 66% to 80% winrates are something to look at. Honestly i just want wild questlock gone or the apotocary imp/ crystalizer shenanigans heavily toned down. Warrior in wild actually seems stronger than expected, can go 50 50 with really removal focused control and overrun you with infinite value with the refined decks it seems with powerful aggro, refined stronger, and pretty constant value, but at least it can’t otked and it’s possible to stabiliize against it for a turn and try taking back the board but it’s a fair matchup with back and forth gameplay potential. Odd quest hunter apparently is being played at top legend ranks as a cheap warlock counter, but any deck that doesn’t aim to deal 20 damage by turn 4 is in a really bad spot, and lots of decks are being warped by overpowered garbage. Pirate warrior and odd quest hunter might be the decks that might be able to handle it decently, surprisingly a lot of the strongest decks in wild are the synergy decks that might not have much in standard but plenty in wild. It’s not a bad deck, and it takes up a fair amount.

The next Hearthstone Wild Meta Snapshot will be published on or before October 12, 2021. It’s just too much together and it’s literally has 70-83% wr variants any rank, and many 66-73% wr gold variants. Wild Hearthstone Decks for Murder at Castle Nathria expansion.
#August 2016 wild hearthstone meta decks how to
Honestly yeah, im not sure how to feel, maybe like, at least a week, just a ban of questlock in wild, or a rule patch nerf to that card or patching the crystalizer / apothecary / raise dead / flesh giant synergies.
